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NFS:C - Drifting with Clutch: a tutorial
MpukGunsmith

I went back and looked over how the drifting system works and discovered something, One thing many people overlook when playing carbon is the Clutch option in the control menu.

With it you can perform some very balanced and long sweeping drifts, whilst the Carbon drift system lowers the grip on your tires and counter steers for you everything kinda acts as it should, there are some discrepancies but I cant quite put my finger on all them, by using the clutch you can kick the back of the car out almost on command which helps a lot in drift and normal racing.

there are 3 steps you need to remember when "feinting" a drift. 1.

Steering: steer gently to set the angle up and lower the resistance of the slide making the slide and exit smoother. 2.

Braking: the brake throws the weight balance forward lightning the rear.* 3.

Clutch: revs the engine and upsets the rear traction making the rear slide out.

* I use the E-Brake a lot, with the motion already set in place by the initial steering slamming on the E-brake weight shifts forward but also the rear of the car slides out some which helps aid the final clutch kick, you can see this when I exit the tunnel, I slide the car with the E-brake whilst still maintaining the initial Drift before kicking the clutch and powering into the following bend. Each car behaves slightly different so practice to discover the ideal steer/braking/clutching times to make your car slide, Muscles generally slide easier followed by exotics then tuners.

you have to be weary with installing superchargers in Exotics, you'll be bouncing around the tachometer quite a bit and the last thing you need is an un expected speed hike followed by a loss of torque.

whist you could argue that it will help under steering you want some for weight shifting or "snapping" the car in the opposite direction either by easing off the throttle or by braking slightly.

You can also kick the rear out further when sliding if the corner your taking suddenly bends harder through the turn. Its also worth noting that if sliding and the car starts to line up you can kick the clutch again to push the back out again, if left too late you wont have sufficient momentum in the rear to slide it out and you'll end up revving in a straight line.

You'll need to start the drift again be cautious though as you'll have most likely strayed from the racing line, I let that happen twice on both the entry and exit from the long straight, try to spot them.

whilst you wont be able to clearly see the rev counter spike if you listen you should hear it.

sorry about the music, I forgot to turn winamp off. you can use this technique in pretty much any car game with a decent physics engine, works well in LFS and GTR.


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Screencast Tags
need, speed, for, carbon, clutch, NFS, drift

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