How to create an App bundle on Mac OS X (OSG) (part 1 of 2)
ewmailing
This demonstrates how to create an application that is completely self-contained and is drag-and-droppable/relocatable. Frameworks, PlugIns, and Resources are embedded in the .app bundle, thus avoiding the need for installers and avoiding issues like dll-hell. There is also a quick demonstration on
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Create your first OpenSceneGraph program for Mac OS X
ewmailing
This demonstrates how to create your first OpenSceneGraph application using our OSG Xcode template.
This was originally part of a 4-part video series to get going with OpenSceneGraph on Mac OS X.
OpenSceneGraph may be found at:
http://www.openscenegraph.org
The original video tutorials were found
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How to build OpenSceneGraph from the command line on Mac OS X
ewmailing
This demonstrates how to build an OpenSceneGraph program using the command line (Terminal.app).
This was originally part of a 4-part video series to get going with OpenSceneGraph on Mac OS X.
OpenSceneGraph may be found at:
http://www.openscenegraph.org
The original video tutorials were found at:
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grid-view widget
coleraby
This is the start of a dynamic grid-view widget I'm writing in Python (using pigment as the rendering library) for the new version of elisa (an open source media center application). It's already very versatile allowing to hold images, video or even other (composed) widgets (e.g. a text and an image
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Elisa 0.1.6 screencast
philnormand
Elisa is a project to create an open source cross platform media center solution. This screencast shows the current latest version
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Compiz Fusion - Short history with screencasts
magsite
A bit of history, with screencasts showing its most talked about, breathtaking plugins - cube, cube reflection, skydome, expo, application window switcher, ring switcher, scale
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Elisa 0.3 - take 3
coleraby
A quick screencast showing the in-development version of Elisa 0.3. Elisa is an OpenSource media-center application based on the gstreamer multi-media framework, which is also fully themeable. It is using the OpenGL-plugin of pigment for all its rendering and running under Ubuntu Linux. This particu
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Motion Tutorial Part 4: Butterflies and Lens Flares
emeek77
Part 4 of my tutorial on motion. If you can call it a tutorial. whatever it is i hope you enjoy.
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How to create an App bundle on Mac OS X (OSG) (part 2 of 2)
ewmailing
This demonstrates how to create an application that is completely self-contained and is drag-and-droppable/relocatable. Frameworks, PlugIns, and Resources are embedded in the .app bundle, thus avoiding the need for installers and avoiding issues like dll-hell. There is also a quick demonstration on
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